Multiple players have reported the same problem recently. Maybe some change in browser standards? Unfortunately, updates for the game have been discontinued, but it should work fine at least on Firefox. Sorry for the inconvenience.
Casual42
Creator of
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I'm really sorry to hear that. This game is old and I do not update it anymore, but I'm still happy when someone plays it. I've been working on a sequel, which should solve all compatibility problems. But I don't have plans for release yet. For now, if you can use Firefox, the present one should run fine on it. Sorry for the inconvenience.
It's not just you: uinfortunately, the game does not encourage diversification enough. Worse still, some tech paths are just far from optimal.
I have stopped updating this game years ago, but I've worked on a sequel that greatly improves on the flaws you noted (i.e. there's a progress bar that gives a rough estimate of when the next enemy wave comes). Waiting for when I'll be able to afford an art designer.
Long is the journey until the concept reaches its full potential, and feedback is vital to adjust the heading, so thanks :)
Thanks for the interest ! I appreciate it !
There is the game :
https://casual42.itch.io/you-shall-not-pass
I use relative paths for all my files.
In fact, the images that fail to load are always the same 4. Moreover, they are part of a series of 10 images that are very similar in all aspects, and the others load fine.
The images are sorted in an object called 'allImages'. The keys of the images that fail to load are :
item_emblemWisdom
yellow 1
yellow 2
yellow 3
The console also indicates that https://cdn.siftscience.com/s.js failed to load. I'm pretty sure it's an element added by itch.io, but don't think it's a big deal.
Today I've been looking for a way to get more information from an error Event. If you know how, I can add it to the code, but for now, I don't think I can get more information from the console.
Hi !
I'm making an HTML5 game. The game has a lot of files and loads around 220 images. Until recently, it worked, but now 4 of the images fail to load (their .complete flag is 'true' but .onload() never triggers, and an exception triggers when trying to draw, which indicates that the loading failed).
So I changed the program so it detects the images that fail to load and retries to load them. The images still don't load.
Any idea what's happening ?
:D
I would love to someday make a sequel that scales from Prehistoric Era to a Future Era ! But as for Spin 2, it will be much more modest. The reason is to keep the size of the project manageable for a single programmer, and to test new ideas. A small game delivered is better than a big game unfinished.
Also, considering the immense number of civilizations that could be featured, Spin 2 will probably only feature new ones, for the sake of variety. So Egypt, possible, but Palawa, unlikely.
I enjoyed making this game, so I'll probably do Spin 2 eventually, but I'm currently working on another game in order to raise funds for Spin 2. If you know other people who might enjoy Spin-vilization, you can help by telling them about it. You can also directly advance the project by donating. And anyway, thanks for your words of support :)
Sure :)
Focus on 1 way to sustain your population. Don't diversify too much.
If you only know a few combos, focus on discovering more. If you already know a lot of them, focus on getting what will be useful in the current situation.
Don't forget to use the recycle button. It can really be useful sometimes.
The in-game help has other tips, as well as rule details.
https://casual42.itch.io/spin-vilization
Civilization meets slot machines in this unique game with hours of content !
Your goal is to evolve a tribe from a handful of prehistoric hunters into a thriving advanced civilization. You will need to manage food and happiness in order to maintain your population.
The game has multiple levels of difficulty and additional setups, along with an autosave feature, and more.
Have fun !