I hoped the red border around the screen when taking damage would be enough for the player to figure it out themselves But thank you for the feedback, I will keep that in mind for my next game jam :)
Thank you for the kind words! Yeah, I wasn't sure about that part too, but the people playtesting it hadn't any problems wit it Maybe I shouldn't have picked people for playtesting who already knew the game mechanic and some parts of the level
Thank you for the feedback! Yeah, it was kind of intentional to have the player figure out some of the mechanics themselves So it's nice to hear that you were able tu understand it intuitively :) Also I had another level in mind, but unfortunately time ran out