I must say this has to be the best written one so far. You had a story you wanted to tell and you did it well, if the cinematography is a bit bland compare to some other projects, I believe the story does compensate given that it's the most important part of any visual novel (in my opinion). Great job!
CCC123p
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Wow very impressive that you manage to make a full 3D game with this engine, making it run at a crisp 100fps the whole time too. the lack of collisions surely played a part, I liked that there's an in universe reason for it too! The art style can get very disorienting in game, which I believe is on purpose so props for that. The story confused me a bit at first but I ultimately understood it. Great work
I love the direction, it shows some real knowledge of how to make a shot appealing and/or intriguing The story is fun but it has its creepy moments, I only played it once so I wonder if I made all the right choices and if I did things different I could've gotten a game over or if I could always reach the good ending. Overall very enjoyable! great work.
I got all the endings! It's a really fun game, I like the shorten intro when you replay it! makes it easier to go back and try for a different ending. Also, I won't be saying how you get it but, the alternate title screen is great. I love the art style it's creepy works very well to set the game's atmosphere.
The level of production, everything is so stylized it's easy to be immerse in the world form the word go. I love the idle animations on the characters, the backgrounds and the events in the visual department I would give this 6 stars out of five 5 if I could. the song at the start is such a bop too! The voice actors sell their characters , but the audio mixing is a little weird some of them are much louder than others. I like the story, except for the origin of the MC, don't think it's necessary, it doesn't really tell us a lot about her, like why she joined, why was she so cocky and lost her limbs, why she hated everyone in her life so much, all of that we could've and do see in the main story, that's minor though. the real big problem I found with the game is the frame rate. Maybe it's just me and my computer but the framerate just dies as the game goes on, ending in an unplayable 2 frames per second. Again this could just be me, and if it is please feel free to disregard what I just said. What I can say is that I wish I could see more of this characters and world to have more time to know them and see them developed I wonder what you and your team could do if you have like 6 more months to work on this.
Thank you so much for the kind words! The complaint about the puzzle section is something we've seen people complain about, now that we have a little extra time we'll work on some custom arrow buttons!
I'm so happy you enjoyed Mitos town, the place, I recommend you go back and reject the puppeteer's invitation you'll get to meet some more of the... residents of the town.
We would love to continue expanding on Mitos, maybe make branching paths, like a story for the puppeteer and what happens when you say yes to seeing his show. But that would depend on if people want it and ask for it. At the end of the day the team have their own jobs and projects they are working on. Thank you very much for playing!