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CChap

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A member registered Jul 05, 2020 · View creator page →

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Very cool. I think slightly faster movement on the goals would crank the adrenaline up a little bit, but the game got me grinning. 

Fun and snappy. Not sure I see where the theme came into it, but enjoyable little experience regardless.

Fantastic. Great use of the theme, solid and satisfying feedback - very juicy. Difficulty curve was very well tuned. Well done.

Very fun and cute, would love a little bit of elaboration on the controls - didn't understand the shield usage right away. I like that pad synth in the back half of the music. 

Enjoyable little game. Felt as though there were some no-win patterns depending on early decisions, but that's not necessarily a negative. Nice, snappy, easily re-enterable game loop. Well done.

Really excellently put together. Great animation work. Once I saw the [Spoiler] pig start shaking it all started to click. I think a little more hitbox fuzz would abate some frustrations - I got the old man solution a couple times before I stood right on top of him to get it. 

Really excellently put together. Great animation work. Once I saw the [Spoiler] pig start shaking it all started to click. I think a little more hitbox fuzz would abate some frustrations - I got the old man solution a couple times before I stood right on top of him to get it. 

Took me a while to get he hang of it, but very cool concept. 

Did not expect to see a basketball game. Was a little confused on some of the mechanics, but still had fun. 

Very unique. Feels a couple strategy elements away from eating hours of my time. Took me a moment to figure out exactly how to use the flames. Didn't feel like a mastermind when I beat it, but enjoyed my time nonetheless.

Fun little idea. Suffers from some dominant strategy - could benefit from a reason not to carry every die I'm offered, maybe slowing the character down or requiring more time before throwing the next die to really lean into the strategy element. Had fun.

Not a lot of real strategy here. With more time could be made into something special.

Great design, incredibly well tutorialized. Eureka-moments per minute at an all time high with this one. Forced me to do math though.

Concept has potential - could use a little help figuring out when I was about to get which action. I sussed it out but the current implementation meant that my eyes were darting across the screen. Not a big fan of the music.

Impeccable level design - very light, fun, and bouncy. I might have ordered the levels differently - found the first level much harder than the second - but the puzzle portion of the second level really made this special.