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Hop-Beat-Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2036 | 3.125 | 3.125 |
Presentation | #3024 | 2.688 | 2.688 |
Overall | #3062 | 2.646 | 2.646 |
Enjoyment | #3947 | 2.125 | 2.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We took the theme of Roll of the Dice quite literally, as the premise of the game is to deal with randomly alternating obstacles in randomly alternating realities.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Music and are were super cute but similar to other comments, I didn't feel like I had much control over the player character.
Concept has potential - could use a little help figuring out when I was about to get which action. I sussed it out but the current implementation meant that my eyes were darting across the screen. Not a big fan of the music.
I felt like I had no control over my actions whatsoever and the music was not only bad and grating but also off sync.
The rhythm part of the game is very satisfying, I was just a bit confused on how to control everything. Also, good job on the art! It looks amazing!
Great art and music! Also original idea, and kudos for making a rhythm game - I'd imagine it's pretty hard within the constraints of the game jam :)
Otherwise, I also couldn't pass the second level - either I didn't understand how to use my dice-rolling/environment powers, or was not good enough, as I died a bajillion times.
I like the concept however I do not know which backgrounds activate which abilities. I was able to get to the second area. The Music and Art is great. :)