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Chained Motley

13
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A member registered Oct 21, 2018 · View creator page →

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It's really good, a nice change from the usual games. The voice-over reminded me of a Christmas cartoon I watched as a child, and the story made me want to play more.

Really scary, and engaging experience. It was a really good experience. I recommend this to anyone into scary movies.

Ninja Game Jam #3 community · Created a new topic Assets

I am working alone and not that great art. Am I allowed to use assets from the web as long as I have the right to freely use them?

Medeval Jam community · Created a new topic Asset

Can I use modified assets and/or assets that came with the software?

Nice, this game is similar to the one I was trying to make, so it's good to see at least one of our projects was finished ;). the sound is spot on, the muzzle sound matches the theme, so does the health UI. Sometimes it was hard to distinguish the player from other elements in the scene, I recommend highlighting the player or having the player as the focus element. Good Job to you and your team.

It's an interesting game, and considering its solo it's well made, but it's also a little ambitious for a solo, developer. The Art is amazing, it fits in the environment, and the character stands out. The rules are a bit harder to understand, and I have had the game freeze on me, if you are planning to continue with this project, I recommend having an interactive tutorial. All in all a job well done.

Nice, the gameplay is self-explanatory, and the world makes sense. The flame animation grabs the player's attention. well done.

This is a very interesting game concept, the soundtrack reminds me of old arcade games, it fits with the game art. good Job.

The red block is a test block to see if my partical system is working. The door is used for changing rooms. Thank you for playing it, and reviewing it,  it is really encouraging for me, and serves as a motivation for finishing it.

I have fixed it, try again, if it does not work, I will be adding windows support soon.

As long as the controls are logical(make sense and are reasonably spaced), I think people can, because since your game is a sidescroller many people are expecting the use of w, a, s, d keys, and/or the number keys, maybe even a mouse input. It will make the controls easier and much more planned. Hope this helps.

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An Interesting game, the music matches the overall theme. Considering you made this game in 48hours, I am looking forward to what you will do if you had more time.  One thing I would say is that try keeping your controls closer because sometimes it's harder to find the keys. A suggestion is: A and D to move, W to jump, and Q and R to shrink and grow.

https://ashwick-dale-studios.itch.io/pest-exterminatorHere we go.