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charbonn

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A member registered Jun 11, 2020 · View creator page →

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Thanks for playing! I swear it's very possible.

Fun minimalistic 3d platformer. The graphics could've used some more love, but so did the ones in my game lol! I didn't understand how it was related to the theme though.

That's a lot of red balls. I think it has potential! Not very related to the theme, but so is my game. I couldn't find the last enemy, I think it got pushed into the shadow realm. Overall it's pretty fun.

I just downloaded the source, copied the executable into the same folder and then it worked. 

Ok, so, I know my game kinda misses the theme, and so does your. Apart from that, congrats for your courage in using C++, I've made a game in it many years ago and I know there's a lot to learn before you can do even before showing any graphics on screen. The graphics are very cool. I think the character is sinking into the floor each time they land, is it a bug or is it meant to increase the challenge?

I couldn't play it either. It seems to be missing DLLs. However, I'm one tenacious little prick so I'll make it run whatever it costs just so I can review it.

If you're talking about the room right next to the one with the rotating bars

[spoiler below]
, deactivate the floor and jump the reeincarnation pod, then reactivate the floor and die =D

[spoiler above]

It's very fun! It really embodies the theme, congrats. It's quite challenging too!

I'm sorry for that and I feel you. I VERY nearly didn't submit my game, I decided to do it at the very end. It is very basic, playable but not finished but I still think it's fun... I'm a bit ashamed of submitting something this simple but I think it's better to try and fail miserably than not trying at all. The connection to the theme is just that it's so hard you'll die at the first seconds of it, until you start mastering the physics.

https://itch.io/jam/gamedevtv-jam-2022/rate/1554522

Yeah, it really doesn't match the theme very much. I mostly thought that since the physics are surprising and hard to master, you'll die many times before being able to finish even a single stage.

Very interesting concept, I thought it was a bit confusing. I had to check the game page to know that you should press J to attack. If there's more than one enemy on screen, the enemies won't die, their health bar just decrease until the minimum and then they won't take any more damage. There must be a bug when checking their death condition. Also, I don't really understand if I should try to kill all enemies or to die, the goal isn't clear.

I liked the physics based strick with the red "sword". I hope you continue developping it!

The way I did it was like this:

1) create the repository

2) clone the repository on a new folder on your computer using
(git clone https://github.com/YOUR_USER/YOUR_REPOSITORY)

3) ctrl+c, ctrl+v your source into the folder you just cloned the repository into

4) using git bash (on windows) or any other git software you want (including git itself) do the equivalent of:
git add .
git commit -m "my submission to GameDev.tv GameJam 2022"
git push

Thanks a lot!

You have to land upright and very gently.

It's a loose interpretation on the theme. Death is only the beginning gameplaywise because it's basically impossible to complete any level first try, you'll die first, many, many times.

(1 edit)

Sorry, I didn't express myself correctly, I didn't mean that it doesn't deliver on the theme, I just couldn't finish my playthrough yet and still wanted to post a comment. I think it's a VERY smart deliver on the theme!!! (literally had given 5 stars for the creativity on the theme)

(1 edit)

I still haven't finished it but I really liked it. Until now it feels like you're teasing the theme of the jam but not giving it to us at first, but it's a very smart delivery. I loved the metaphore of energy, depression, thoughts and food, and the uphill struggle of life put into a ball platformer.

This is very awesome. I loved the idea of getting more freedom the more it died. Very creative!

This is awesome. Very fun, congratulations for making something this complex for this Jam. It's really impressive!

Hey GameJammers! I know my game looks like generic crap, but it like only 50% generic! I've spend a lot of time making it fun and challenging. There are some surprising mechanics, see if you can clear all five levels.

Thanks a lot and great jamming for all of you!

https://itch.io/jam/gamedevtv-jam-2022/rate/1554522

I really liked it. Congratulations! It played without sound for me I don't know it was my computer.

It's my first time too. I've spent all my time polishing the mechanics, and none on the graphics! Your game is awesome, I found it very intuitive too, the right click to aim and left click to shoot, I didn't even need to read the description. Mine is so much simpler, I've basically made my own version of project Boost but with 2 new mechanics. I assure you it's challenging and fun though! Could you check it out?

https://itch.io/jam/gamedevtv-jam-2022/rate/1554522

It really lacks some sort of risk factor. The art and music and concept is not bad but it feels very lacking in the fun department.

Cool idea. Got 63 on my first try