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CheesyBoyBen

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A member registered Jan 30, 2019 · View creator page →

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The neon colouring of everything worked well to spice up the simple assets, and the 1 dimensional rotation was very nostalgic of games like doom. The enemies could use some work though, the collision when shooting enemies was spotty, and since the enemies don't follow you until you are closer, you will wander around not finding any enemies until you enter the range of a spawn point and get jumped by like 10 of them.

All round fun game, art is simple but has character, and the parallax effect keeps it from feeling stale. Only real criticism is it feels un-intuitive to stop running when on top of the obstacles, definitely tripped me up a few times.

Didnt even think of that, I will push a new version in a few hours.