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Chel Iz Africa

25
Posts
A member registered May 24, 2024 · View creator page →

Creator of

Recent community posts

Thanks for your feedback! Yes, I know about this bug and could not fix it, but I can explain why it exists (There you hit 2 tentacles with one shot and because of this type, such crap)

Thanks for your feedback! I'm glad you liked it. Thank you for such a game jam (Theme, motivation in the form of prizes, etc.)

Thank you for your feedback! I’m very glad that you liked it and understood everything. And sorry for not adding a track to the octopus(Sorry for bad English)

Thanks for your feedback! Thanks for appreciating the creativity. I tried my best and wanted to improve my creativity somehow (I wasn't very creative last time). Thanks again!(And sorry for the bad English (what if the translator translated it wrong))

Thanks for the review! I'm glad you liked it

Thanks for your feedback! Sorry, I forgot to add a "track" on the way to the octopus. My head started to boil and that’s it(I hope Google translated this correctly...). Thanks again for your feedback!

Thanks for your feedback!

Thanks for your feedback! I'm very glad you liked it

Yes, I agree that there is little freedom of action, etc. I just thought that according to the plot it was necessary to rush the player, because the player did not immediately leave the cage (like there was a disaster in the UFO and everything broke down and from there it was necessary to quickly find a way out)And I don’t know how to draw details for a ship so that I can inspect the ship with interest later(Sorry) . As for the hints... I was afraid that some or even the majority would not understand what to do and would abandon the game.

Thanks again for your feedback!(Sorry for the bad English. Google translator can write anything and after that nothing is clear)

Thanks for your feedback!

Thanks for your feedback. To be honest, before the game jam I watched DanDaDan and nothing came to mind other than aliens

Thank you. I didn’t expect that someone would praise my art style

Thanks for the feedback. I also thought about levels but didn't know how to implement them overnight (I argued with friends and had to do it overnight)

Thanks for the feedback. At the moment where the colors were flickering, you had to press E (stop time) and press the color (which will be below) that will be above. Sorry for the bad English if nothing is clear again

Thanks for the feedback. Yes, I thought about enemies and obstacles, but I burned out during the game jam because of a bunch of other things to do besides the game. But still, what is, is :)

Thanks for your feedback

Thank you

Sorry I forgot to add

Thank you! =)

You too

Спасибо

Извините, что я не сделал хорошего урока.

Я обязательно поиграю в вашу игру =)

Thank you 

I'm sorry I didn't do a proper tutorial

I apologize for not adding, I didn’t think (too forgetful)

And in the puzzle you need to click on the figure (the one that is gray) and click on A-D (Decrease/Increase) and so that it becomes the same as the same white figure. (And you need to substitute both at once) when completed you need to click E

Thank you (Are you talking about what's on the wall? Oh, it says 'кукумбер' (cucumber) many Russians say that instead of 'кьюкамбер' and it's just funny (For me))

Thank you (I didn’t think anyone would notice)

Thank you. I agree, I could have done more but I got nervous

Thank you

Well, on red you can press LMB, deal 30 damage and dodge these clowns

And about the fact that this is not related to the topic, I wanted him to help in some way when defeating them (For example, Red immediately sends him to the room where the main character can return home)

(sorry if I wrote it wrong, I don't know English well and used Google)