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Simon Chen

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A member registered Jun 27, 2019 · View creator page →

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画风好好看!

??? I LIKE THIS

thanks lmao 🤣

⸜( ´ ꒳ ` )⸝

The flying is so much fun! I wish there was more

haha thank you! We are trying our best to get a standing at Level Up 2025 next april, so I hope we can deliver then

verY COOL IDEA!!! The game is pretty interesting!

I would love to see a full version :) Would buy a steam release of that

Yes!! and thank you!! I never would have thought so many people would actually play this game and it's really cool to see others enjoying it!

although we didn't get to implement a stronger connection to lore, we wanted to have it so that the weeping girl was the protagonist's friend (denoted by the "朋友" decal near her character). Upon learning that you need 6 bodies (after collecing the pages), the idea was that you now have a reason to kill even your friend. We never actually had the time to show this more clearly, as we wanted to finish the entire game within a week, and we also haven't playtested this, but I hope this ending still works!

I'm really glad you liked it! Have you tried picking up the axe by the weeping girl? The option should unlock when beginning the game with all the pages.

although, I cannot say for certain this will work as we didn't have much time to playtest everything in the week of development this was made in. I am really sorry if it is bugged out and does not work.

When starting the game with all the pages, the game's music should play in rewind, this would allow you to perform an action in the world you otherwise wouldn't've been able to. This action is what allows you to collect the 6th body.

A sad occurrence indeed. And I agree; I hope that the creator still end up uploading this as it sounds like a very appealing game to try!

The spray pattern of the AK wasn't working?? Fix the hitboxes, how come my shots aren't hitting?? The shadows are not aligned. There are so many broken boost spots and bomb stuck spots. I keep getting hackers.


jk, this game was beautifully original and for 48 hours, it was phenomenal!

Such a cool idea!!!! I thought that the whole concept of only using X for everything went really well with the jam's theme! As a game, the collision was a little buggy and the objectives and teaching the players of the mechanics was not the greatest, but it was definitely playable enough to be enjoyable and really fun to mess around with for giggles. I really thought that this game was really creative and impressive for a 48-hour marathon!

LINK TO JAM'S GAME PAGE: https://itch.io/jam/gmtk-2019/rate/462408

LINK TO MAIN PAGE: https://naru-uwu.itch.io/one-knife-ninja

You are the One Knife Ninja

Explore and make your way through this beautiful world, hidden in the shadows. There's only one catch: You only have a single throwing knife. Cleverly make your way through levels making sure you keep your only weapon close and retrieve it from the corpses of your foes. Sneak, attack, and platform your way through all the levels to prove yourself as the greatest (and most resourceful) ninja of all time.

This game was created from scratch within 48 hours for the GMTK 2019 Game Jam.

A super special thanks to my friend, Kira Wilson, for helping me with some sprites, creating the cover art, and playtesting the game with me!