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ChippyKing

5
Posts
A member registered Jul 09, 2023 · View creator page →

Creator of

Recent community posts

Wow! That's very impressive considering the difficulty of the game. Some UI would definitely help in terms of clarity regarding turns... Thank you for playing!

Thank you so much for the feedback & for playing! That's a great idea, something i wish i had thought of during the jam... 

Thank you so much for playing my game, and for the very kind words!

Hi, thanks so much for the feedback!
I totally understand how strange it would be without UI. I did make UI for the jam, but on exporting and during the final few hours of the jam, couldnt get the UI to display. Ty once again though, for the feedback & for playing my game, it goes a long way.

Thanks for the feedback!

If your economy on either side drops into negatves, you lose - perhaps a different system would be better, such as losing buildings if you are unable to pay their upkeep, but these were systems i was unable to implement in the time constraint. As for camera speed - it is definitely worth tweaking. I think i made it so that pressing either shift key increases the camera speed for the duration that it is held down -  however, i may or may not  have forgotten to mention this in the controls (It is still fairly slow even with the shift key being pressed). You can also drag the camera around with either mouse button, which is also slow unless you are considerably zoomed out. Your recommendations are definitely things worth changing after the jam has concluded, and worth taking into consideration for future jams, i hope however, that i have added some clarity on why the game gave you a "Game Over" screen. It's pretty annoying losing and having no idea why you lost.

Thank you once again for the feedback, it goes a long way!