Thank you so so much for your kind words <3
Hope you get to complete the puzzle! The hinting and narrative side of things will be improved in future versions of the game too :)
Thank you so so much for your comment! Your feedback is very much appreciated. There's things from the narrative side that we're planning on improving, mostly to hint towards the actual pass, but also to polish the whole concept. The original idea was a bit too large in scale so we needed to adapt, and it ended up a bit obscure in this sense.
PS: Come back when the game is a bit more developed to learn the truth about ducks ;)
I booted this game at exactly 3:33 AM, the Hour of the Moth, and immediately felt the presence of three [3] translucent entities in the room. They spoke to me in the language of dial-up modems and told me Brun is actually a metaphor for my third-grade self, forever craving for their inner God. UI design evoked truths hidden in sacred geometry, not to talk ab how mechanics and what they did to my body. I think I’m legally married to Brun now. 13/10, this isn’t a game—it’s a transmission from the void.