All exactly the same! Lol, except the hit boxes I guess. There are like ~19 animals, and each one eats 9 and gets eaten by 9. Before I tried making e.g. the lion eat more different animals, but then lions would just win all of the time. It could be interesting to see what happens if they have different actions and movements
ChrisLHall
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Wow this is pretty fun! The combos started to make sense once I played for a little while. After getting comfortable with the mechanic I started developing strategies like just sending extra carts away even for no points, which was satisfying to figure out. Generally really easy to get what is going on once you remember the combos. It crashed on me a couple of times, but other times I was able to finish games.
Great job! I could imagine playing this on my phone
Well polished and really fun. The controls and mechanics feel good and are very clear. The enemies feel very different from one another. Really like the turtles lol. One bug I noticed is that you can get stuck against a wall behind a turtle sometimes. I wish I had some way to help the followers dodge out of the way of projectiles, but to be honest, the balance/timing of getting and losing followers feels really good, so maybe it is good as-is.
Awesome work! I would love to play more of this in the future.
Hey! This is really cool. The mechanic is really clever and interesting. I appreciate the variety of enemies that are in the game, they all feel different from each other which makes them interesting. I particularly like the AI of the key gators. It took me a sec to realize the map was bigger than one screen, and then I was like whoa...this is actually a good size game, nice. Two small snags I hit: I wish gravity was a little stronger so jumping and falling could be a bit faster. Also there was one spot where I got stuck and couldn't figure out how to respawn (though maybe there was a way to).
Awesome work! Thanks for the fun game :)
Fun little game! The steering mechanic for the cannon balls is interesting. My high score is not very good lol. Is there a benefit to charging up your cannon shots? For example, do more powerful shots increase your score? I found that charging my shots generally made it hard to hit targets. I bet if y'all added a little ui "targeting" thing that showed where your cannon ball was going to come down, that might make it feel good.
Great work!
We used a couple of these in a jam game, including Embush as the final boss fight music. Great work! :)
https://chrislhall.itch.io/relic-and-pursuit
Used some of these in our jam game, thank you :)
https://chrislhall.itch.io/relic-and-pursuit
Used a handful of these in our jam game, thanks for the great sounds :)
https://chrislhall.itch.io/relic-and-pursuit
Used Baby Boxer as the boss of our jam game, thank you for the great work :)
https://chrislhall.itch.io/relic-and-pursuit
Used this character in a jam game, thanks for the great asset :)
https://chrislhall.itch.io/relic-and-pursuit
Used this and more of yours, thank you for the great asset :)
https://chrislhall.itch.io/relic-and-pursuit
Carl!!! This is so much fun. The game just feel great to play. The squishy bus with giant squishy wheels is awesome to drive around. Took me a sec to figure out how to play (is there ever a reason for Carl to leave the bus?) but once I did I managed to get 18 and could probably do a bit better. Awesome job team!!!