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Chtau

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A member registered Oct 17, 2018 · View creator page →

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Thanks for your comment. I forgot to remove a test flag on the last update which prevent the player from taking damage. This is now fixed

(1 edit)

Thanks for your feedback, the detection problem should now be fixed. I did not know that Godot by default only uses 8 physics frames which is to low for the swing speed :)