farty game!! Well done!
ChunkySteveo
Creator of
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Holy smokes - that's the kind of feedback I like to see, many thanks!! After reviewing it's positive views from the Jam, I think I will continue it to flesh it into a full game, with a few levels, and i'd like to make some kind of arcade mode where you're climbing for a high score.... May even look to make it GB Color compatible too and add a splash of color to the graphics!? Need a Hugetracker composer though, that's for sure!
Thanks again for the positive review!
Shame there was no audio - but what a bonkers game! The visuals are a feast to the eyes, and the dithered AND 3D style really works well together! I liked the platforming more than the maze running. But a cool, and unique looking game!
If you can get it to play in the browser - you'll get more people trying it out, rather than having to download the .exe.
thanks for playing! Yeah, the water has a hidden collision that is only a few tiles wide that tracks the player - you must have just fallen past it?! I'll add that as a bug - just increase the hidden collision - thanks for the bug report!
The controls are a little pixel-perfect-jumping.. I may remodel the level to reduce the pinch-points!!
Do try it on other hardware... on GB Pocket and 3DS it's very cool!
Lots of fun to play! The Witches stars didn't hurt me, was that correct? Maybe reduce the amount of hits the witch takes to beet, and remove the collisions between the enemies, so they can't kill each other? (Although I used that to good effect to take out multiple...!) Other than that - a lot of fun to play! Very Gameboy! Going to play on GB hardware now too.
Thank you for the great feedback! There's a lot of control in the jumping, but yes - left and right is quite static. I'll test that if I expand on the game after the Jam.
Glad you enjoyed the incentive mechanic of the game to get to 100%... I can only do it using a 3DS and save states to save after every 'hard bit'....!!! I suck, lol