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Hey - played it on a GB and I was a lot better at timing the double jumps!! Got a lot further.

Would be good to see a progress bar or similar to know you had collected enough fuses maybe? Wasn't sure on what constituted winning, other than frantically jumping for fuse after fuse, lol!

Good demo though, and the anxiety driven timer is a good mechanic to go with. Maybe just some visual feedback of any 'progress' like mentioned above?

Keep up the good work!

absolutely! There will be lots of improvements in mechanics as well as visuals (especially UI, as you mentioned). This demo is really just a concept alpha to see if the core gameplay mechanic is fun and makes sense :) 
Now the polishing will take place!
Appreciate your feedback! Helpful and constructive, just as I love it <3

glad to be of help, looking forward to the polished game!