Here is the video I promised of me beating the level. I'm sorry but I had to speed it up by 2X because my account isn't verified and the original was too long. I did make a lot of stupid mistakes but there were times where some attacks stopped working. A good example of this is at the end at the boss battle.
CigThePig
Creator of
Recent community posts
Thank you for the feedback, I really appreciate it. I agree about your point about the lava level being a mistake, I think my problem is the fact that I've been playing my game for too long and because of that I completely misjudged the difficulty. Up until demo day I had never watched someone else play my game so my main worry posting the game was the fact that it would be too easy. I will do my best to make the wall jumping easier, I have a few ideas about how to do that.
Thanks again for the feedback and thank you for playing my game!
It's really sad how bad I am at these types of games, even at the lazy game tester difficulty level I died 50 times on the first level and only made it half way into the second level. I know people like me aren't the audience you're making the game for though.
The controls feel responsive and the gameplay feels exactly how you would expect it should. Overall I think fans of this genre will be really happy with your game
Your animations so far are great and I love the art style, all your art is consistent throughout the game so far. I really like the sounds you picked for jumping and getting hurt, it goes really well with your game. Also the edge grabbing works really well and it's super solid.
I know it needs some polishing but you should be proud of what you've done so far and have more confidence when talking about your game.
I always love seeing the webms you post, watching the ball perfectly hit all the platforms is super satisfying. When your game is done I can totally see youtube videos being made of the intricate ball courses people make.
I wish I could give you some suggestions but it seems like you're already aware about the things that need to be worked on. You're doing great, keep it up. I had a lot of fun playing your demo.
I love the music and the main character Charlotte is adorable. It was hard for me to get used to the controls at first but as soon as I did everything felt intuitive. My main problem was pressing X+UP trying to do the jump attack when I should of been pressing Z+UP but it didn't take me too long to get used to it.
For this game I think making you die every time you fall into the water might be a little harsh, the difficulty is already there without that instantly killing you. In my opinion taking away some HP and putting you back on dry land would feel a little more fair. That being said the way you have it setup might be fine and I just need to git gud.
Either way you're doing a great job and I can't wait to play it when you're done.