A Slime traversing a dungeon, not really a fleshed out story yet.
Cindorian
Creator of
Recent community posts
Thanks for all the feedback, I did just today find out area 3 had major problems and once I can update the game they will all be fixed, that soft lock in Area 2 is new to me so I'll have to play around to figure out why it broke there specifically. The music is all original and I am not musically inclined so I tend to lack on any sound front. The level design is big, but you tend to move through most of the level without getting overwhelmed so i thought it was a decent way to move through the world. I'll change the Checkpoints too as that is a really good idea that I didn't think to implement. It needs a lot of polish still but hopefully after a few updates it meets your expectations a bit further.
I would love to make it work in a browser, I had some issue with the way I created the movement system in Gamemaker. I used the scripts system to create so much for this game just because I had never used them before and I really liked how it turned out. Hopefully I can figure out what causes the issue for running it in the browser some time.
My viewport is already set in the game to 1920x1080, same as the camera, and same on itch.io not sure what your seeing there but I am unsure what to do about it. Also I have found the issue of getting suck in walls and figured out why its occurring, I will be able to fix it easily as it was a minor oversight. I'm not sure how this is stopping your ability to play the game entirely as it should only occur on vertical walls and as long as you don't hug them. Hope your able to get through it and sorry again for the issue.