Howdy! No - it does not have a save function. I figured the game length was pretty short so it wouldn't be a big deal.
Cinemint
Creator of
Recent community posts
The Steam version is up to date, fortunately! Thank you so much!!
If you're curious about the characters, I've made an animated YouTube Shorts series (out of boredom more than anything else) with the characters. I have bigger plans in the future, but I've got a lot of projects I'm working on concurrently, so they'll likely all come out at once lol
If you got the dreaded Invalid UTF-8 character issue, I fixed it and I'm sorry!
So, Butano comes with lots of amazing libraries in order to help speed up development time. Because it's open source, I've made my own tweaks to the library to enable it to better work with my project, and I've statically linked (dumped all the files in my directory) them to make it easier to build remotely. Here's the thing. It seems like some of my tweaks in bn_utf8_character.h got borked when I tried to make my latest build, which broke the dialogue engine.
Good news is, it's fixed! I've reuploaded the binary. If you're having the issue, just re-download the file and you're all good to go. Did you just redownload the file and you're still having issues? Well... er.. be sure to leave a comment, I'll get back to you ASAP.
Thanks guys!!
You were right. What happened was that I had made some engine tweaks to Butano itself, and for some reason, when I made my latest build, it seems to have undone those changes. I went back in and fixed it, and it's working now! I've uploaded the latest working build. Fingers crossed, I've only done a little bit of testing so far.