Hi! Sorry for the late reply. The game is made in Twine!
Cisco Donovan
Creator of
Recent community posts
Aha - I've worked out why the choices are vanishing, I'll upload that as a 0.1.1 in a minute. Thank you.
I am struggling to re-create the loop but I will keep trying!
I do expect most players to exhaust all other options before saying "I can't help you", but also provide the option to short-cut the conversation. Certainly there's no intention to create an inescapable loop here.
This is a SFW advert for Private Dick - an erotic visual novel I am bringing to crowdfunding soon.
Play the demo now
Overview
Step into the gumshoes of P.I. Sam Steele in Private Dick: an erotic visual novel.
Private Dick is detective thriller, told in a classic Raymond Chandler style but with a bit more humour and a lot more sex. It is both homage and parody and shallow imitation.
A down-on-his-luck PI with nothing to do but drink (and maybe finally write that memoir), Steele is in a rut. The internet has driven his business into the ground: with all the information of the web at one's fingertips, no-one seems to need a P.I., anymore.
Steele's fortunes turn around - although not necessarily for the better - shortly after climbing into bed with a beautiful woman. When his ex-girlfriend appears out of no-where, Steele is drawn into a tangled web of corporate conspiracy, dubious morality, wanton deceit and sweaty bedsheets.
Private Dick marries a modern and relevant mystery with heady, whiskey-fuelled atmosphere and lashings of joyful depravity.
A three-way marriage? Welcome to Private Dick.
Project Progress
I've been working on the game in some form since January this year.
There's a free demo available here on itch which I'll be continuing to update over the next few weeks. Eventually it'll contain the game's entire first act - but before I can get that far, I need to secure funding.
So I'll be launching a kickstarter soon. Follow me here or on Twitter for news about that.
I've plotted out the whole story, written maybe 20% of it, and at the moment I'm working with a team of artists to refine the art style. I'm also spending a lot of time on promotion ahead of the Kickstarter.
Screenshots
Design Pillars
Private Dick is built around some key design pillars which go into every decision make:
- Diversity in character and content. The game world is populated with a range of skin tones and body types in NPCs, as well as a range of sexual activities from the boringly normal to the utterly weird.
- Positivity in all sexual conduct. But which I mean all the sex consensual and non-humiliating (to a point!), everyone is enjoying themselves.
- Realism in character design. There are no grotesque body shapes to be found here and lots of "imperfections" amongst the cast - imperfections which, I think, make people truly beautiful. This game is nothing if not a celebration of the female form.
- Creativity in sexual encounters. Sex in lewd games can be so BORING, with lots of "oohs" and "aahs", bland dialog and bland action. I writing a twist or kink or surprise into every single scene so that there's always something fresh.
- Generosity in content and production. This will be a vast game with lots of content. But I also intend to run a generous project in terms of collaborating with artists and giving something back to the players.