wonderful, excited for it! My request would be to not have the old man talk so long after every failed run. Maybe just let me drop back into the hub and I can talk to him optionally instead?
Citrus Architect
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This was a really fascinating read, thank you for detailing your process! I am a sound designer by trade - I edit voices every single day but I don't know where I would even start when it comes to the synthesizing the human voice. I'm no programmer but I think you ultimately ended up in a really cool spot. It's amazing how much range you get even without consonants. Well done!
I love the overall concept, especially the "reroll" mechanic. I just wish movement wasn't also randomized. I think paths you choose (i.e. shop & difficult enemy vs. two lesser enemies) would be better, as I just did a whole run with no option to upgrade. Also, two healing enemies is really really REALLY hard to get rid of.
My Turn to Shine - Unusual Puzzle jam comments · Posted in My Turn to Shine - Unusual Puzzle jam comments