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cjee246

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A member registered Oct 21, 2024 · View creator page →

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thanks!!! Learning NES sound chip design is an ongoing process . 😛

Thank you! That’s really good feedback!

thank you!! It was tough to figure out how to get the atmosphere using a NES chip. Definitely makes one appreciate the crazy stuff they did back in the day.

I think it’s okay to do so, but might not look as clean. So use your discretion I suppose?

playing this on iPhone. This game is brilliant and beautiful!!

We will! This is the first jam of this series though, so had to start somewhere. It’ll come round full circle in a couple!

Don’t worry, it’s good disorienting 😉

thanks 🙏. I think it would be compatible with a game boy system 😛

thank you!!! Ya tried to do a few different things with the motif so I’m glad you noticed!!! Thanks again!

nice job! Kinda soothing 🙂

great sounds!!! Really awesome layering. I also love the variety of sounds you have going on. Like tribal drums, water running, droning stuff. Really well executed.

I love the bright wondrous cave feeling in contrast to the lot of spooky cave stuff (mine included)

I love the sampling and sound design. The ominous pulsing. Awesome work.

super cool ambience, excellent touch with the samples!

that odd time makes it really disorienting and works super well with the spooky tones! Awesome job.

drums sounds are so good for cave! Great drippy sounds too. Totally nailed the sound design!

this is some super sweet soundscape!!!

super epic! I’d consider putting some bass drum to give it a little more oomph and giving the sick violins more attack in the epic section.

nice classical composition chops!

love those drops, great texture of sounds. Sounds right at home in a modern-retro game like hyperlight.

Great sound choice and love those swells. So nicely paced with the pauses!

Thank you so much! This was my first time using a tracker, it's so limiting to write for NES but it makes you appreciate all the crazy stuff people did back in the day!!

this is fun and cute and awesome old school

great work!! Awesome sound and production 

So good!

lol I very much appreciate this 😁

yay thank you so much!!!

yaaa megaman, thanks so much!!!

thanks 🙏 !!!

Hi all!

I want to try hosting a novel jam concept based on broken telephone between artists and musicians. It'll start with a music prompt that artists are to create art for. The winning submission of the art jam will be used as the prompt for the next music jam. And hopefully we can just keep this going for a long long time!

The first jam is here: https://itch.io/jam/broken-telephone-jam-1-art

The idea is to draw more connections across disciplines and showcase it for everyone. Connecting music to art and displaying the output to inspire game developers. Would love to hear your thoughts and see you all partake!

amazing orchestration! Motif is an f# though 😉, but I ain’t complaining, just teasing

super fun! Love the old timey energy! If you put it as a Honkey Tonk piano it would sound at home ina saloon

this is great, like alt-universe Mario 64

love the cozy!!!

love the spoooky!!!👻

yeasss thank you so much ❤️

yaayy! I’m like so happy to hear all the Kaufman love and over the moon to be in the comparison! 🏴‍☠️

thanks so much! 

thank yoou! Means a lot to me! I’m a huge fan of that sound track and Jake’s work!

thank you thank you!! 


For this one I was working in Ableton, but I just used the NES VST plugin for everything. I was trying to get a feel for the sounds before getting used to the tracker interface. 

I just started using a tracker called DefleMask and yah I totally was cheating on how many channels I was using so gotta practice that a bit.

I saw yours was in Cubase (?). Are you also interested in getting into tracker stuff?