This is awesome!!!!
cjee246
Creator of
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Thanks for the great feedback!
We definitely want to implement control options in the future. And the web-build initial delay is really weird, it works fine on a normal godot build! So we gotta troubleshoot that...
We're also thinking about doing some overhaul on the score system as we update the game too, and yeah, totally agree about having more transparency on the score!
Thanks for playing and for the great comments
got a lot of great ideas here! I think you need a better instrument patch though. IMO it doesn’t scale well between different note velocities. Kind of makes it sound like you’re just tweaking the volume knob rather than playing and interacting with the instrument. I dunno, I feel like a better synth could bring those notes more alive!
Nice work! I love the composition. Also, genius making an overture for this jam; what a concise way to get a flurry of ideas in a single track. Lots of work though haha.
only thing I can think is to play with some effects maybe? I think the piano could use some reverb/delay. In the mid section where it’s all spooky. I think a lot of the transitions and different sections can be characterized with more separation, and FX might be the way to go. Composition is so strong that you really want to highlight it.
For sure! So I do a lot of rock/metal so I use EZDrummer and a metal add-on pack. I think it was like 300-400 USD total, kind of pricy if you’re just dabbling.
For guitar samples I’ve not really been able to replace just real recordings and amp effects software (I use guitar rig and some other stuff)
but you can get some pretty heavy synths by just modulating them using distortion and saturation. Here’s one of my heavy synth tracks: https://calvinjee.bandcamp.com/track/temperature-limit-exceeded-encounter