It looks like it's working now when I try to play! I do have a couple of tips, especially if you're going to attempt to attach a dollar value to your game:
(1) There are quite a few spelling errors, I'd recommend going through and double-check your spelling.
(2) Consider the impact of some of the choices the player has to make (i.e., the "Player Experience"). We are asked to put a name in three times to play (Name, Surname, Nickname) - is this meaningful or does it just add time to the player that they don't need? Similarly, you currently have to allocate 75 points at the beginning of the game. That is 75 times the player has to click to allocate points before they even start the game. Consider if this is worth the effort - is it really necessary to require the player to do this or could you reduce the numbers and/or alter the way you currently have this set up? I.e., scale this down to smaller numbers or maybe the player allocates 5 points with one click.
(3) Despite the other user's comments, I am seeing times where the alliances do back stab me. It might be useful to help explain to the player how their choices impact the game and some things to be wary of so they know why they're getting back stabbed. You don't need to explain everything that's under the hood, but any tips to the player about how their actions can impact their game will enhance the "experience".
Overall, glad you're still working on this and think you could totally take this to the next level!