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Clockwork Acorn

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A member registered Apr 04, 2014 · View creator page →

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I mean like when you hover over a falling rain drop, it could react visually in some way so that you know it's interactive. Wiggle, change in size, change in opacity, that sort of thing. Similarly, when you click on the drop, it could have some sort of reaction like some splash particles, sfx, a ping, that sort of thing. Hope that makes sense :)

Very clever idea, I enjoyed the interpretation of the theme!

Clever idea! I felt like some of the mini games would be more reactive, like have effects for mouse hover, that kind of thing

This was fun! It would have been nice to have a goal to work towards, or a failure condition. Cute goats!