Hi ! Thanks for your answer, helps a lot ! I hope to build a game soon, although time is a scarce commodity !
clouddie
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A member registered Apr 13, 2021
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itch.io Community » General » Release Announcements · Replied to clouddie in Make your own interactive stories with the Elm Narrative Engine
itch.io Community » General » Release Announcements · Posted in Make your own interactive stories with the Elm Narrative Engine
Hi, thanks, it is awesome and possibilities are endless ! I tried playing around with the elm narrative engine and I wonder how you would model locations only reachable / visible from other locations without having to change the view logic, only the rules ? (I tried with a CAVE.location.hidden.neighbor_location=CAVE_HIDDEN_EXIT) but then I cannot figure out how to create a rule that makes only neighboring locations visible. Maybe you do have to change the view logic since one has to "view" locations connected to current location ?