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cluzzie

16
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A member registered 92 days ago · View creator page →

Creator of

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Alright I will try it later!

No I already downloaded it from the google drive but I didn't have time to play it

Pretty cool game, I found 0 bugs while playing it. However, if you want to keep the slow-mo mechanic in it you should make the levels more difficult and definitely add more of them. Here's a demonstration of how easy the levels are (this took me like 20 minutes of trying): 

why is the downloadable in a google drive?

can you please make the src for the grapling hook public? Thanks in advance

It is my first project and I know it lacks a lot of things. Music, sfx, goal, skybox... you name it. However I actually enjoyed learning how to fix simple but game-breaking bugs and I will definitely do a lot better next time. Thanks for playing my game!

Really good for a first project. However I found some game-breaking issues. First of all, the progression is way too slow. If you wanna level up you need to create zombie swarms and attack tens of zombies at once (which is not very fun doing it manually). Also there is only type of enemy and it is way too slow. And the sword upgrade barely does anything. Oh and the most important thing, there is no way to heal.

Really good game for a first project. It is however quite hard to catch the falling chickens because it's 3d so you can't really calculate where they will fall unless you watch the shadows (so ig no problem?) Also you should add variety to the speed of the chickens. (add some that fall faster). There should also exist some type of punishment for every chicken that falls onto the ground (such as score reduction). Additionally, add basic settings and enrich your itch.io page by uploading a small gameplay video (or a trailer but that's unlikely to happen) and a few screenshots

doesn't work, it's just a gray screen with the text "Flappy Bird" on the bottom left

sorry, I changed my rating

oh well, I didn't think of that. It's honestly my mistake. Let me see if it's possible to edit my rating.

Really good game, especially for a gamejam. In my opinion you should make the boss harder since there is a cheap god mode.

I got a high score of 54 if I remember correctly. Good job with the animation. However there is not much content and there is no way to beat the game. Good job though!

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Too dark and there is a lot of unnecessary sliding. Also I found it a bit confusing that I kept dying even after jumping over the spike trap in the tutorial. Perhaps it's just a skill issue. I also changed my rating, sorry for not understanding the theme

Completely irrelevant to the theme of the gamejam and it was confusing as heck

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I had a lot of fun playing this game and there is a lot of content too. It's well balanced and the visuals are great. However, it gets boring rather quickly and I don't really know why. Great job!