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cmframent
Creator of
Recent community posts
Thanks! I hope to write some random adventures in the future that are more like set pieces than dungeons. So, I want leveling to go off of progress towards making the lives of others better, rather than looting and killing. (I still enjoy those games as you can see from my other entries, but that's not what I wanted here.)
So, the only problem that I saw with it being real-time is, "When do the Mothership 'bullets' hit the Starfighters?" But when I make it turn based the 10 sec timer becomes an issue, as well as when do you purchase upgrades? do you give up an attack or move action or even a whole turn to do it? There are all sorts of action economy problems that open up. I thought with real-time it's just silly chaos.
I submitted the wrong game. 🤦♂️https://cmframent.itch.io/dodging-dice-and-chucking-cubes
I did it from my phone and the first game on my page in alphabetical order was submitted.