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cod3monk

11
Posts
1
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A member registered Dec 02, 2020 · View creator page →

Creator of

Recent community posts

Wow! The new monsters looks really nice.

Unfortunately I think I broke it again :)

After the last update (build 28), I couldn't make the greed strategy work anymore to jump ahead the difficulty curve. All my runs ends around the 3 minutes mark now.

Are you planning to continue developing the game?

Great work! I really like the game!

You can enable smooth movement opening the menu inside the game hitting 'Esc'

Thank you so much for your kind words!

Nice graphics, music and atmosphere!

very cool!

I liked this game so much. The card battle is relatively easy to pick up fast, but quite enjoyable. The general atmosphere and looks completes the game very well.

Great work!

I love the visual aspect of the game. Very simple but it does its job very well, it's a really interesting choice. The game feels nice and interesting, I only regret that it doesn't have some sound to complete the ambiance.

Very good work!

The movement is good and is looks nice too. It even have procedural generation. It is a pity that it doesn't have sound. Combat could  be a little more engaging.

Good work!

It is incredible that it is only using JS. Having keyboard controls can be a really nice addition. Nice presentation and interesting atmosphere,  Good job!

The punching and combat mechanics are quite an interesting idea, and the cartoonish look gives it a different and unique touch.

Nice job!

First off, great job with creating such an immersive atmosphere! The graphics and design are good. And all the Jil comments can add a nice touch to the game although they are so repetitive at the end. The combat system needs some work though, as there is not much feedback during battles. But it is also good overall

Thanks for this interesting game!

(1 edit)

Thank you so much Diannara!

It was a real struggle this weekend, I was brand new with Blender, Unity and even C# was new to me. So much searching and tutorials in so little time.

Anyways it was a blast, I learned a lot with this project. I'll be much more prepared for LuxJam III that's for sure :)