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Codmen4000
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I know the game is unlikely to receive updates but I have encountered a few bugs:
You can see the fluid under the floor if you build the incubators next to the bottom edge.
The King-bomb-bomb has no texture and only appears as the last creature in the incubator, or if you load up the game, they only appear as purple squares, and after a while, they just disappeared.
Sometimes while I was building, my available incubator slots was randomly reduced to 5. I was able to fix it the first time by upgrading my generator, but by the second time it happened I had already reached max level. Restarting did fix it though.
Occasionally, after I finish a contract, a blank contract will appear with no requirements. I haven’t really tested this one, but the blank contract appears to reward the player as well.
And when you try to build a structure while your cursor is out-of-bounds, it won’t let you build. I wasted an hour trying to get the end button to work, because I thought I didn’t have enough coins.
I am using the Windows build just so you know. I hope this doesn’t seem like nagging or complaining, I just want to alert AIA of these bugs.
So, our game is set in an office at a game studio so here are some lines for both named and generic background characters.
Boss (irritated on the phone) “Is the project done? You promised it would be done by now!? Fine! But if it takes any longer our deals off!”
Composer (humorous) “Hey, man! How’s your day been, eh? Ah, one of those days… well you never know, y’know?”
Intern “Sir, I wanted to know why the company has bought over 50 servers over the last couple of weeks. We only required 5 additional servers. Was that a… mistake?”
P.S. I listened to some of your music, and I really liked it.
I might need a team, I might not. Who knows…
But seriously I will not be able to participate the ENTIRE month, #1 it’s a bit too much for me, #2 I want to participate in the Pirate Software game-jam, and I might need a wee break from all the stress, and #3 The demo of my game Cronos Syndrome releases around that time. But I might participate on the side. If you want to work with me that’s great! But make sure u have some backups.
Hello! We are in need of at least one Unity programmer as the title said. Currently we have a Unity programmer (me), a composer/audio designer, a 3D Modeler, a 2D artist, and two co-writers (me being one of them).
Our game is about Jesse, a programmer at Gravity Games Studio. His life is changed when he discovers that one of his coworkers has been replaced by an automaton, and he is the only one to see it as it truly is. He searches for answers, by going through computers and exploring locations of interest, while more of his coworkers get replaced. Right as he seems close to getting the answers the answers he’s been searching for, the robots attempt to silence him.
While I can manage most systems in the game, the computer system is big enough to warrant someone else to step in. You could work on additional parts of the game if you wish, but some help with the computer system would be nice.
If you are interested, please leave a small portfolio.