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codmizer

6
Posts
1
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A member registered Mar 09, 2022

Recent community posts

Sounds fair enough. Certainly something to think about when things are fleshed out more. But yeah, for that spell mostly indicate in which cardinal direction the stairs are(North, northwest, west. etc) and a vague indication on how far like "It's somewhat close" or "it's pretty far".

I'll check it out. I might or might not stick around, but certainly something to check out.

You're welcome! I like the game btw, do like a slower pace to the transformation, though I think there could be more texts for different stages at each limbs.(just a personal preference of mine, so don't let that influence any decisions of your own) 


But I do agree, the progression is going to be a bit touch and go. Just means I have to get good enough to get past floors 10-11. May I suggest something like a spell that tells you roughly where the stairs is and how far relative to you? Probably make it pricy to discourage spamming. Also, the map might need a bit of a touch up. At least a distinction between walls and unexplored tiles. Also depending on how the map expands part of it aren't displayable. If any of those issues are already brought up then my apologies for bringing it up.


I have no idea what the blue spaces on the map represent though. Seems like nothing to me.


Other than that, I'd be happy to provide some ideas of my own, like more texts for different stages of the transformation, as well as any potential mechanical changes because of that. 

I like the new changes that are implemented! With things taking slower means that it's easier to get to the tf you want! Unfortunately, with more floors that gets bigger, it feels like getting the latter enemies is even more inaccessible as not only can it be difficult to find the stairs occasionally, but it feels like there's even more kobolds and cats before I can get to the snakes and wolves. It could just me a me problem, but it does feel difficult to get down to later floors. Also, the fact that snakes doesn't turn hostile when you attack them when not hostile makes it difficult to bump up the priority for snake changes.

Sorry for late reply, but got to test it out and it works! Thanks Step!

No problem! Someone gotta let ya know when something made the beginning of the game break. I'm guessing I need to do something with the carrot, as besides the menu stuff that works, clicking on the rabbit shows the display. I think the carrot's broke, but I'll leave ya to it to find the cause

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Ok, I might be dumb or something, but when I tried to play the game myself, I don't seem to be able to do anything past the character creation. After I made the character, I'm in some world, see a carrot been thrown, some bunny thing ran off to it, I automatically follow, then I'm stuck. I tried pressing all the keys, click all the things, nothing seem to indicate I'm doing anything. It'll help if I actually have an idea of what's going on and what to do after character creation. Again, it could just me being dumb