Fun idea! You’ve got some really nicely tuned movement, it feels good to waddle around. The hang mechanic was really well implemented, but it feels a little bad not being able to do it on the ghost block. Might consider removing the hang to eliminate the feeling of inconsistency, or allowing it on the ghost block. Allowing it on the ghost block would also help minimize how often the player has to switch back and forth making corrections on the their block placement. I also agree with the sentiment that the jump and block buttons should be different just for mental separation.
Cody Brock
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A member registered Jan 18, 2020 · View creator page →
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A librarian's work is never over! Alphabetize bookshelves without scaring library patrons.
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A simple minesweeper clone made with Godot 4 and a terrible color scheme.
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