❤️
coldesty
Creator of
Recent community posts
Great work! I liked the idea of switching the size by timer, rather than by a separate button. Because of this, in some places you have to stand still, waiting for the size to switch. Then you start going through this moment and try to go through it in one size change so that you don't have to wait for the transformation again. Because of the rush, you lose and start over. As a result, the main obstacle for the player is not the difficulty of the level, but his own haste, which I think is very cool.
As for the mechanics, you can add some kind of bonus for the large size. The small size allows you to pass through low passages and walk through narrow places, and the large size only allows you to jump harder, as I understand it.
And of course respect for making the game not super easy. Interesting challenge!
Thank you very much for the comment. It's really nice to read long reviews from people who have properly experienced most of the mechanics of the game! As for tips, customers leave them for the perfect balance (a gold coin), so you chose the right tactic, trying to be more accurate! You're absolutely right about displaying the benefits of spices, too, and we'll try to fix it. And about the fake weights... There are suspicions that they are fake, but I'm not sure)
Thanks for the comment! Yes, there are quite a few very large weights. Their weight can most often be offset by the weight of other weights (for this, you can just put weights on the second bowl). For example, putting 66 and 60 on different bowls will result in 6! Anyway, thanks for the feedback, we appreciate it!