right on stover, these will go great for some roll play at the shop!
CommonLogicLogistics
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I thought I recognized your name, we've already had this conversation about a month ago. The things I've posted are save games not map mods and the other posts are a supporting file list of mods that go with them, so people don't have to scramble to collect all the things they need to play my save games I've posted. Save games and map mods are very different and have different processes on how they get put into your Farming Simulator 22 game
Ok got the mod list, it took forever sorry. download this mod link first, https://commonlogiclogistics.itch.io/fs22-rgc-mods then go back to the page where you got the save game I updated it with the rest of the mods needed. they wouldn't let me put it all in one post 1GB limit. It'll say "mods for SRF hydrodam.zip"
Sir you not bothering me at all. Its just telling you that there's a few mods that you don't already have that you need to download. Here's what you do:
go to downloadable content and use the search button, search for:
1. No Mans Land and install it
then do the same for
2. large ground stains
and
3. large storage revamp
and then use this link to get the last item : sale sign us
https://www.kingmods.net/en/fs22/mods/23591/american-real-estate-sale-sign
replay back and let me know if it worked
no no, save games don't go in your mod folder. They go in your save game slots. You have to pick a slot that is clear and where you want to put it. So benieth your mod folder there will be 20 save game slots it's up to you to make sure the slot is empty (you can see which one is empty by starting your game and looking at which of the 20 saves are empty) copy the contents from my file you just downloaded open up that slot file and paste in that slot file folder, then start your game it'll be in that number slot you picked.