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A member registered Jan 21, 2021 · View creator page →

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I love the silliness of the game theme, and also the gameplay idea. it would be nice if the game has a free camera control, and map boundary. oh a glitch happend during gameplay, although i wasn’t able to capture the moment when it happend: when i hit a small horse, in a sudden all the horse become really enormous and squeeze me through the ground :(

Great concept and puzzle design, i absolutely like it. i wasn’t expecting the secret ending, at first i thought it was some kind of programming bug, but yeah it is BUGS, literally :D it really got me when i realize what actually happend

thanks! i actually implement a bit weird logic for left mouse button control so yeah it’s quite strange to pull around

wow thanks for liking it! seeing this really gives me courage :D i think i now have the courage to keep working on this project originally I was planned to seal the ceiling but i would have to do lighting things to make things looks good, and then i forgot to do invisible ceiling, ops

Haven’t got enough time to make the path finding algorithm work properly so I have to cut that part, although I’ve implemented a simple version that ‘player’ would go in certain route but I stupidly abandoned it :< It would be better if I used the simple version but I wasn’t thinking straight at the final hour I guess.

it was originally design the bullet should just escape, not hitting any target, walls or player, and I actually did wrote the function that ‘player’ would walk to certain position to do certain aim with a controllable randomness, but that requires a bunch of level design work and clearly for a newbie like me and alone wouldn’t have enough time to do :(