Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CondorStudios42

4
Posts
3
Followers
1
Following
A member registered Nov 08, 2023 · View creator page →

Creator of

Recent community posts

The game looked really cute which could set up some really good contrasts with the theme if more had been shown. The gameplay was also a bit bland, it was mostly just waiting around to get to five stars. It was easy to understand as a game as I played things like Pou and Can Your Pet a long time ago.

Overall the game was quite cute and well drawn, but didn't quite fit the theme too well, nor was the prerequisite evident in the game. It was simple to play, but it wasn't too fun the first time cause of the waiting idly, and it wouldn't be too fun on repeated attempts.

The game seems really fun, I like the concept of being the impostor amongst a group, but it also has been done a lot. The art and sound design is also really great. The game looks amazing and the intro sequence is also a really great touch that helped explain the game. 

There are a few problems though, mainly the fact that I don't exactly know what I'm doing. There's no controls panel in the game so I was having trouble finding out what I could do, and in the end I kept dying from running out of time since I didn't know how to pickup the little blood drops. The other thing I often died to were the clones of characters that would appear from offscreen once I killed that character. They were somewhat difficult to avoid since there's now way to sneak around them and they one shot you if they get too close. 

Overall, the game looks amazing with the art, sound, and intro sequence, but is difficult to get into without any kind of tutorial. Once a tutorial is added and the major bugs are fixed, I think the game would be really great, and it's really impressive that you managed to come up with such a great game in such short notice.

Thank you for the feedback. I'll admit that towards the end I started to really have to rush which left a lot to be desired.  I didn't have any time to playtest and only found most of the bugs after I had already submitted, but you still let me know of new ones so thank you.

I will probably keep working on this game because I really liked the concept of it, so you might look forward to that.

The game was really fun to play and it looks really good. The scientists, claw, and little animations were all done really well and it really adds to the experience. The game also feels really smooth and easy to understand since it has few buttons, which makes it good for both newcomers and people who have more experience. Though the ability to only grab one of the scientists at a time made it quite hard.

There are a few things that do need work for this game jam specifically though. The idea of you being the villain is clear (since you're indiscriminately killing people) but I don't quite get the "blood is fuel" aspect. I see the large tank in the back slowly filling up, but I was able to grab (which was apparently supposed to consume blood?) without having to worry about it at all. Maybe having the tank drain instead of fill each time you use the grab would make it a little more clear that it's a precious resource, or something along those lines.

Overall I think the game is really well done and with a little more work would be really great. It's even more impressive for a game made in such a short time, and I could see this getting some attention.