Thanks, man, I appreciate it!
Consistency3D
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Thank you, I appreciate it! I definitely agree with you on that. The only reason somebody would move around is to test if you can jump off the edge hahaha
I was already scrambling to fix a bunch of bugs, so it is missing a lot of good functionality like that. I appreciate the advice and input, and your entry has some fantastic graphics! I look forward to playing it!
Hahaha yeah sorry about that. I've thrown out the progress on episode 3 like four times now. I really want the next one to feel like a step up.
This project had to do more with workflow though. My Smalltalk virtual machine is really nice to work with for me, so at the very least that finally went right!
I appreciate the support and the follow, and I should have some scary stuff soon!
Yes, that was my bad for using GLSL 3.0 for the web version, I think I'm more confident I can make it look fine with GLSL 2.0. That will make it run full speed.
I'm currently writing a virtual machine for the engine to write the next episode in a different programming language, but I'll have a new one out soon, and I appreciate your input!
Thank you, I really appreciate that and your playthrough! Yeah, the fast walking was actually lifted directly from Afraid of Monsters + Cry of Fear hahaha
It was one of my favorite "freak out" tactics from those games, and they did a similar thing where the zombies would approach fast and attack slow so they weren't unfairly threatening. I agree that item switch is kind of pointless without having more items, and yeah, those curbs were actually the last thing I added to the game before I had to turn it in, so I didn't get a chance to add some "invisible collision ramps" to fix it up a bit! Thank you for the feedback and for posting your playthrough!
Thank you for the in-depth review, I really appreciate it! Yeah, I do think I could have done more with the easter eggs for sure, but unfortunately I barely had time to finish the endings as my 10 days in the game jam was up! Sorry about that!
I see you mentioned that, in your review actually, so I'll definitely try to fit more of that kind of thing into it, as I think you're right that that kind of polish is what really impresses people. I agree with you also that the actions of the conspirators should've been a little more obvious since some people were confused by how friendly they were and didn't get the proper feeling that they were fake and up to no good!
The combat with the hikers is a little tacked on, and it's actually a direct copy of one of my favorite games Afraid of Monsters, and he actually made a newer game called Cry of Fear if you've heard of it where he improved all of the mechanics, so I definitely can already see how those can be improved, in addition to more random placement like you said since the surprise is gone and all that!
Ah yes, and about the fullscreen thing, I actually made it so it doesn't go actual fullscreen unless you wanted it to, but I suppose that made it confusing for some people! I'll have to add it into the options instead. You can actually trigger "Immersive fullscreen mode" by hitting ALT + Enter, and it would look the same as the first one!
I really appreciate all the positive feedback as well as the ideas on how to push the game further for the next one!
And as for that last bit, not at all, I appreciate the comment about taking a break, it really does feel good to hear a reviewer say that! It's pretty easy to forget! Hahaha
Thank you for your time and your opinions, I really do appreciate it! It was very interesting to read your breakdown and I couldn't be happier that you took the time to do so! I hope to see your review of the next episode as well!
The description says the episodes aren't connected, it's episodic like the Twilight Zone, not episodic like The Walking Dead. I'm kinda confused that people think that expanding on the chicken would be a good idea, as it seems like a dead end if you ask me. The story was meant to be a one off like all episodes of this series. As for the zombies, they are actually made so you can run past them, that's actually how you achieve the good ending. It's intentional that you don't have enough bullets to even get through half of them. I'll take the difficulty into consideration in the next one in any case.
Sorry this one didn't live up to your expectations, but I stand by the choices I made for this episode and I very much consider it a step forward. I hope to see your review of the next one.
Thanks, man, I really appreciate it! That's fantastic to hear!
Thank you for the play-through and the positive feedback, I'll definitely let you know when I finish episode 3! I'm thinking of releasing something small and unrelated before-hand, but I guess we'll see!
Looking forward to seeing more from you!
Hey, man, I got around to watching your play-through, and it was fantastic! I can definitely see why your subscriber count is going up so fast, you've got some jokes! Also it's nice to see you play both episodes at once, I'm a pretty big fan of the double-feature playthroughs!
Thanks for posting, and I'm definitely looking forward to your next one when episode 3 comes out! I appreciate all the postive feedback you gave at the end!
Thank you so much for the playthrough, I really enjoyed this one! I'm really glad you figured out the combat mechanics, it made it a lot more interesting to watch, plus you found the new game plus! I should have changed the button text for it, I think a lot of people thought you had to start over hahaha
Thanks for posting, and I really hope to see your next one for episode 3!
Thanks, man, I appreciate the play-through! I apologize about those things you complained about, such as the transitions being kind of jarring, getting the gun and flashlight from the office without explanation, the dialogue that drags on etc. That's kinda how these game jam games go hahaha
Thanks for posting!
Thank you so much, man, I really appreciate that! That's exactly what I like to hear!
Really enjoyed the playthrough, and I'm glad you were able to put everything together even despite the illegible newspaper on the true ending! Plus you caught all of the small things I was trying to put in to hint at the bigger picture behind the whole thing, I was really impressed by that, I felt like I fell short on making a lot of those things more apparent, but you saw them all no problem! Great video, man!
I hope to see your next one for episode 3 too, your breakdowns are very entertaining!
Thanks, man I really appreciate that! I was wondering when your next playthrough would turn up! I loved the commentary on your Kate fight, that was hilarious, and I'm glad you were able to put the whole story together from both endings! Thanks for posting, and I'm definitely looking forward to more from you!
Hahaha great watch, thank you for posting! I'm glad you were able to get both endings! Sorry about the hard to read newspaper, that's a pretty common complaint! Couldn't find a way to up-res just the newspaper alone unfortunately hahaha
Thank you for the compliments, and I appreciate the play-through! I'm looking forward to seeing more from you!