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caine

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A member registered Sep 22, 2015 · View creator page →

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Im really missing feedback in the game. What does the heart represent? Lives, health, time left? Why do I go back to the start when I touch fire if the description says I have to touch fire to stay alive? 

I'm also missing some difficulty, every enemy can just be jumped over and there's no repercussion for doing so

You've got a really fun foundation! And Bulbie is adorable! All you need is a little spicing up in the story department, and some more interesting levels. Some feedback would also be appreciated, because when I get hit, I don't notice (except for the hearts disappearing) Also, the enemies in the first and second level will immediately hit you when you enter.

Also, maybe I missed something, but what is the point of planting flowers vs just walking over tiles to turn them into grass? Maybe, if you decide to keep working on the game after, have plants do something like create alternate routes to complete the level

Really enjoyed the presentation, loved the idea too. Definitely looking forward to see what you guys make with this! I do miss a certain lack of feedback and direction, like why should I send someone to heaven or hell. I also feel like the notes should included more context, some were a lot more influential in my decision on whether or not I'd send them to Heaven or Hell. Despite not being able to finish, you put down a really solid foundation that I'm sure once worked on will be incredibly fun

(1 edit)

Hi, I've had people keep coming to me with the freezing issue. This is probably an issue with the API, did you download the dotnet SDK and run the command in the instructions? And are you running the API? Is it showing commands OTHER than just "running at localhost:5000?"

Also, if you've downloaded the SDK in the past, maybe updating it will work. The API uses version 6.0.20 of .net

If you have a friend and a controller, give mine a try! https://coolcaine.itch.io/farmer-john