*Inhale* ... *exhale* (Spoilers ahead)
Welp. After hours of gameplay i can officialy say that i've beaten the game. And boy oh boy... do i have things to say. And as i promised - you'll have to read an essay, Mr NoseBecc.
Now before we start, i want to make one thing clear: while i do have some constructive stuff to say about the game (suggestions and criticisms), THIS comment is NOT that. This will be a summary of my first impressions as an average player that went through the game at a normal pace, clicked what saw and missed what didn't. I just think that (as someone who played first Demo too) impressions on the game - are important. Gameplay is cool, but if the game doesn't cling to your heart - gameplay doesn't mean that much.
Anyway... let's get on with it:
1) The new story - wow, is it amazing. From the beginning, till the end, i was at the edge of my seat, wondering what's gonna happen next. Moments with angels felt intense and frightening, little gags here and there lifted up the mood and i really felt for Vuu's loss. Rose's (yes, i remembered her name) past being a mistery to us and other characters was done well. How did she end up here? Why? And why in the jail of all places? Why is Vuu in same jail? What on earth is going on?! A lot of questioms that remained unanswered (or may be i just didn't get them). And it's great - because i love theorising. On important note - jokes landed! ALL!! I'll confess and say that i at least smiled at every one of them and some even made me laugh out loud! Vuu's insult to Nightmare was savage as heck, though. I hope she'll recover...
By the way!
2) I love how we went from one location/story to another so fluidly. It didn't feel like characters were saying "okay, we're done exploring here. Let's go to the next set, the script demands so". Not a single part of dialogue felt 'forced'. It was like listening to a genunine conversation of a real group of people - not actors. And none of them felt over the top. Vuu is naive, but not stupid. Rose is serious, but she doesn't feel like a robot (as writers often mess up with characters like that). 'T', despite me expecting it, didn't cross the line between "goofy" and "annoying as hell". Really good writing.
About that...
3) Old characters - i'm so happy that they returned. You simply can't imagine how much joy i felt when i noticed that green little creature in the forest: "Lvl1 Golbin?! Awww, lomg time no see sunshine! Look at you - all big and strong now, aren't you? You've changed you appearance a little, yeah? It suiys you so much! Yeah, yeah, i'm very sorry, you are not lvl one anymore, you are level tw- ... Dear. God. You are level 4 now?! You were training all this time?! I'm... i-i'm so poud... *sob* No, Gobby, my eyes are not sweating, these are just tears of pure happiness." - absolute cinema. And it hoenstly didn't hit me until just now how good Imp's and Gobbo's new designs look. I look at old Imp and just think - wow, that's... atrocious. And there is no wonder that Mud Elememtal's design remained the same - it's peak! New characters look amazing too, don't get me wrong! They are absolutely gorgeous. Lamia looks full of life, Ghost/Wisp is great too too, Pirates are just as adorable as you can get (still, lvl1 4 Goblin keeps her first place).
Next one.
4) The 'resurrector lady' - such a great idea. Mainly because i can rest peacefully, knowing that every monster we've defeated didn't really die. I swear, i did NOT expect this turn of events: "Haha, that's right little pirate! You shouldn't just try and steal ones belongings. Let this be your lesson! Now, let's see what loot we have he- DID SHE JUST F-N EXPLODE?!" - cause my heart skipped the beat when i saw bones flying around. Back to 'resurrector'... it's unironically SO nice to play as monsters. Lore acuracy is cool and stuff, but what if i want Gobby to beat Nightamre to death, instead of Vuu? And now i CAN DO THAT!! (Although, Gobby's weapon of choice is... more unique that 'T' could ever dream of. Is she like 'shapes fight' exclusive character? Because i have no idea how to reliably use that circular saw in a normal battle.) Just the fact that you can choose is already worth it. Don't like Rose for some reason? Sure, swap her for Ghost, why not. T doesn't look curvy enough to you, huh? Okay, pick Imp, if you so desire. Vuu is getting a bit boring? First - shame on you. Second - swap her if you want, nobody is holding you (but i will judge).
And the last one: I like how new riddles are made. Sometimes you don't see how to do them emidiately, and then something in your head just clicks and you go: "i tried everything! I tried pulling, tried to find the hint, tried to- wait... what if i... just whack that stupid star?". Or these things that you need smash to activate. While walking past them you think - "press with force, press with force... but how? Do i need something heavy? IMP! Sit on that damn thing, please". And when you get smash - it all comes together, and you rush to obliterate every button you saw earlier.
Well. That concludes today' comment. It's mostly positive, because that's the impressions that i got from majority of the game! Cool story, art and mechanics - together they formed a perfect Demo. But! That's not to say that i have nothing to criticise here!
As i said before - i have a lot of constructive things to say about the game and i WILL lay all of them out in the next comment, because this is one is already too long already and i want to sleep.
Oh! And the last one:
Please, PLEASE! I'M BEGGING YOU! Give Goblin a 4th, 5th star designs too, PLEASE!! I know that she's only lvl4, i know that she's just a goblin, but please with a cherry on top! No, make it 7 cherries! Just look at Gobbo! Don't you think she wants to evolve more?
Sincerely
CorpusGreed