HAHAHAHAHAHAHAHAHA omg i didnt even think lol. i have a mouse with numbers on it and use them lol my bad.
numpad also should work to fire
I still wanna release on console overall. However, I've been putting a lot of thought into it, and will probably do PC first, not only that, compiling for xbox is a bit of a pita.
Updates will be posted here for a little while till i get happy with a "demo" version, I plan on streaming development of it. Or atleast making some youtube content on dev work I've done, or just update videos of new features.
The angle has been changed for a 3/4 ish camera angle, which I think looks much better than pure top down. As well as keyboard+mouse controls have been added. Among other QoL improvements.
hey thanks man! That's really uplifting. Yeah I am continuing to develop it. And planning on release on Xbox. Possibly PC as well. As for the ammo amount. The restock points at the moment refill it. And finding a new one in the loot boxes gives full refill also.
Planning on having enemies drop ammo on a chance. And the ~850 ammo cap is pretty standard for shooters I've played :p the updates I've made so far have increased difficulty quite a bit
thanks for the feedback :)
I plan on editing the bullets because I do agree. They are pretty tricky.
I figured people wouldn't know about the controls. So I've made a controls section on the menu. And planning on making the menu entirely navigable through gamepad to avoid confusion. The description says gamepad for gameplay but mouse for menu