Thank you very much for trying and sharing your specs! I’m sorry to hear the game didn’t work for you. Unfortunately it seems limited to the macbook M1, and I do not have one to try and fix the issue.
If I come across one in the future, I’ll try and fix the issue then.
UPDATE: with a bit more googling, I actually found this thread which seems to be the source of the issue: https://github.com/godotengine/godot/issues/72469 Long story short, it seems I may be able to get the game running for m1s by updating godot to a release candidate version and rebuilding the game. I do not know if bug fixing like this is against the rules of the gamejam, so I will check this first and release a fix as soon as I can. Once more, thank you very much for reporting, I had no idea!