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Anything but Metrics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #1554 | 3.626 | 4.091 |
Overall | #2225 | 3.250 | 3.667 |
Enjoyment | #2332 | 3.062 | 3.455 |
Creativity | #3242 | 3.062 | 3.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The way I interpreted 'scale' in this case is in the sense of measurements, units, and amounts. In this game, you need to envision in your head how big something is when scaled by a specific amount, and try to draw as close as possible to it.
Development Time
48 hours
(Optional) Please credit all assets you've used
See description for full credits
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Comments
This is pretty fun! I did find that I was usually using the line itself as the first segment to help measure it easier, so I think forcing you to start somewhere in the middle would make it even more challenging to eyeball it. Fun though!
I am having trouble playing this game. Each time I try to draw a line, the browser crashes. I am on M1 MacOS, and Firefox, if that helps. I really liked the style of what I've seen so far!
Thank you very much for trying and sharing your specs! I’m sorry to hear the game didn’t work for you. Unfortunately it seems limited to the macbook M1, and I do not have one to try and fix the issue.
If I come across one in the future, I’ll try and fix the issue then.
UPDATE: with a bit more googling, I actually found this thread which seems to be the source of the issue: https://github.com/godotengine/godot/issues/72469 Long story short, it seems I may be able to get the game running for m1s by updating godot to a release candidate version and rebuilding the game. I do not know if bug fixing like this is against the rules of the gamejam, so I will check this first and release a fix as soon as I can. Once more, thank you very much for reporting, I had no idea!
Should have more rating! This is really unique. With more time, adding some other types of lines or maybe even curves could really enhance the game. I think some other hints/tips would be helpful as well since most of the time it was just guess and check, so I'd love to be able to draw more strategic lines if that makes sense haha. Good work overall, I like the opening scene quite a bit!
I don't know how, but you made drawing straight lines enjoyable, at least for a bit. Pretty fun!
How scalular!
This is surprisingly fun and very funny, I like the names of the units.