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Captain Bear Games

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A member registered Feb 27, 2017 · View creator page →

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Thanks! I figure we'll upload a windows build at some point too. I'm not surprised, we tried to optimized but ran out of time.

Thanks, thats definitely the vibe I was going for!

As a heads up, a lot of discussion of the game jam takes place on the E1M1 discord server: https://discord.gg/TSr5hmTEY9

I dunno if anyone else called this out but I love the way the sprites dont use transparency but are limited to the color palette on purpose, it's a super cool and faithful retro look.

Go for it!

If you place specially name *.ogg files in a 'sndrsc' (NOT 'sndsrc', easy mistake) folder next to the exe, and uncheck 'use midi files' in the import sound, you can use non midi sound.

The naming convention is 1_1.ogg, where the first number is the pak number (usually 1) and the second number is the level, starting at 1.

Download mine: https://cptdrunkbear.itch.io/ancient-metal to see the folder, etc. if needed :D

Thanks! Yeah, I know, I wish we'd been able to focus on those, but we ran out of time.

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Do you remember a time, perhaps when you were young, where you started a game and you had no idea what was happening. Colors flashed, demons were slain, and your Mom told you to not to play it so much because it was too violent. Little did she know, you were planning to stay up late and play it all night.

Do you miss getting lost in a game?

In the game ODIA, you will absolutely get lost. You'll fight an army of threatening enemies and navigate winding and deadly locations. The thick, choking fog and the hail of bullets will obscure your vision. Your companions, twisted and grotesque creatures, will fight and die alongside you as you invade the enemy's homeland.

You'll also be forced to master a new type of shooter gameplay - a slower, more deliberate paced combat system. Unlike other similar first-person shooters, ODIA is slow and measured. You'll have to carefully balance charging your Bone-rifle with knowing when to dodge away from strafing machine-gun fire, or when to hoist your shield and deflect the incoming bullets. Knowing when to wait and when to strike is key to defeating your enemies.

ODIA doesn't want to be beaten. It wants you to get lost.

https://cptdrunkbear.itch.io/odia

Hey guys, just wanted to show off the retro multiplayer game I've been working on for the last few months, "Jet Sky". It's a mode-7 style hero shooter, where you select a type of airplane and fight it out with other players, attempting to get a high score!

Short gfy of the gameplay:
https://gfycat.com/thoseneedyichthyostega

It's free for now during the alpha testing phase at https://cptdrunkbear.itch.io/jet-sky

Please feel free to play and give feedback, it would be much appreciated!