This got a buncha genuine chuckles out of me. Really nice work Ben! I want more <3
Crayon House Games
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I'm using this for my little platformer here: https://osis.itch.io/pitch
The assets are great! Thank you :)
These tracks are great! I'm planning to use them in my game https://osis.itch.io/pitch - I'll make sure to credit you when I do.
Just curious, what software did you use to compose these? I'd like to learn a little composing and this is the exact sound I wanna be able to play around with.
Thanks so much for the detailed response! Your comment on the indicator during falling made me think "I wonder what it would play like if we switched off his light as he fell - but then everything would just vanish everytime he was midair". Then I saw what your jam entry is. Now I gotta play it once I finish work XD
I got 92. Is that good? :D
This is a nice one! The mechanic kind of pushed the idea of a frantic zombie apocalypse experience where you aren't an action hero, so you have to stop and fumble with your gun in order to shoot at the zombie chasing you. A nice exaple of a mechanic conveying a feeling.
Also I liked the humor at the start - the only thing was interacting with a text interface while still having control over the character took a second to understand.
Still though, a really solid entry, well done! :)
DESIGN: The idea is quite interesting. I've always wondered about the idea of making a game out of conversation - because there are in many ways strategies that are used, especially in arguments, to compete for social standing/credibility. This was a pretty good execution of that, although in my quick playthrough it was hard to know exactly why each selection was causing the moods to react the way they did.
THEME: I really think a wiser choice could have been made for the theme put on top of this design. I see in other comments that you say the sexist stereotypes were intentional, but it's not clear from the game itself whether this is satire, or whether this is how the creators view the world. Besides the stereotypes, the name and main gif strongly (but I think inaccurately) suggest a game about violent domestic abuse. It's totally fine to have this in games, but it should be a purposeful and careful decision, in my opinion. I think in this case it's just a misleading image, but worth noting as it may put potential clickers off :)