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CrazyBurrito

18
Posts
1
Followers
A member registered Jun 13, 2020 · View creator page →

Creator of

Recent community posts

Very fun and addictive. Wasn't immediately obvious which enemies needed to be smaller and which needed to be larger. 

I could not get the hang of throwing objects. Either it didn't move or it move very slowly. 

Very cool idea. The scaling was kinda nuts. You very quickly had a huge and very fast ship. I could see this having more depth if given time to develop it.

Fun game. Fit the theme well enough. I liked the different upgrades. They came a bit too quickly though. And I thought that movement being relative you your mouse was confusing.

I stepped on everyone.

My wife trapped me under a shrimp. 7/10.

Very fun and challenging. Love that you have to pay attention to both planes at once. I had to enable graphics acceleration for it to not lag horribly.

Took me a minute to realize I was shrinking. Cool dynamic where you need to choose which burgers to go for first.

I didn't have to scale to get over the first high wall! Interesting idea. Controls were a bit finnicky and the tutorials were wordy. 

Interesting idea. Building your own climbing route could be fun, but there wasn't any reason not to just go straight up. Controls were not the best.

Pretty sure this doesn't fit the rules since you can't play it on windows and need additional supplies. Also the rules weren't very clear so I don't think I'd be able to play even if I had the inclination.

Same. Missing UnityPlayer.dll

Pretty simple, but it fits the theme and it was funny. I should've trusted my gut about the cat.

Why did I add popups!?

Cool idea. Would've been good to have a tutorial. I was stuck for a while because I started the wave without any troops assigned and the game wouldn't progress.

@vrojak, got you beat by 3s!

Very interesting concept. Certainly could be expanded upon.