Thanks for all the feedback guys! As always, every bit of it has been noted down and will be a big help in the process of smoothing things out. :)
RE: the code in the cell, you didn't miss anything yet. It (along with one other item) doesn't come into play until the following sequence, which is largely constructed and playable but still has a couple vital design and writing issues holding it back. I'm hoping to add at least a WIP version of it to the demo at some point in the not-to-distant future, but no exact time-table on that at this moment unfortunately.