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Cris1997XX

7
Posts
A member registered Feb 17, 2023

Recent community posts

I was playing the CD32 version with TF330 support on WinUAE, and I've found these weird glitches. The graphics got all freaky every time I lost a life, and they'd go back to normal only after choosing "continue"

Did you ever consider making the CD32 version use any extra fastRAM added by accelerators? I know one modern game that requires an expanded console, and it's Turrican 2 AGA

Just a suggestion, would it be possible to add an options setting that toggles gameplay tips on and off? Also, I think the thunders should be triggered a little slower. They happen too often

Do you have a .lha file to download it on HDD?

I noticed the game's enemies and the speed in general seems very fast, will you slow it down a little in the future?

Out of curiosity, will you ever consider the various DPC+ mappers for your games?

Any updates on this?