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CrossBlade

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A member registered May 31, 2024 · View creator page →

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At first when I first played I didn't have much clue as to how to set up my deck, but once I learned to stack up damage amplificators on held weapons, it became a cakewalk. I observed that if you kill enemies fast enough, you can basically keep killing them indefinitely until you get tired of spawncamping robotic eyeballs for hours. 

As a testament to successfully figuring things out, I got 3rd on the leaderboard with a sword build (The greatsword seems to swing for the longest time and not get you in harm's way unlike the Spear), so now I'm free to try out other builds. Having so many lives actually made me have to stand still and wait to get slain by the robots since I had so much reserve lives. 


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I happened upon this game when I saw you used the "pipoya VFX time magic" pack and I wanted to see how it was applied. I like the simplicity of the game, makes wanting to get better easy to get into. I was trying to figure out if there's a way to notice arrows changing faster by focusing on the arrow outline's directions, but that seems to be the extent of improvements in how to observe the arrows.

Great for a game jam, bite-sized in scope it seems and fits the theme you were assigned, so good job!

This is my current highscore at the time of posting this comment, oh and I also just realized that the total score is adding up all of my attempts up to this point. I'd like it if I could tell my current score in my present attempt and compare that with my best score of all time 

That's a weird error, I've been able to run the game on Chrome myself without issues. I did enable the SharedArrayBuffer setting, so it's weird it's still causing issues.

Apologies for the lag, I'd need to figure out a way to allow the game to have many enemies but without them consuming so much of the memory. I had difficulty implementing the theme in time, that's on me for not being sharp on which mechanic I could add in a timely manner. I appreciate the congratulations

Indeed, I liked combining bombs together in a way similar to that. I would throw one bomb up, throw down another bomb afterwards, then throw down a 3rd bomb with the 1st bomb mid-air to propel myself further up into the air. Here's my score, not sure if I got all the collectibles but it was a nice time.

This is my total deaths, collectibles gotten, and time taken

Hello, I was curious and played this game to see what how the 3D style was used. For some reason, I got stuck trying to add the tires to the car. Even though I got the two tires from the bedroom and the living room and installed them on the car, it doesn't let me ride it.