Thanks, I would love to ping you perhaps to test it again when it's done, we're finishing it up as we speak to just be a release instead of something for a game jam
Cube Logic
Creator of
Recent community posts
Sorry you felt this way, the game could definitely be better but you have to remember the time constraint that we had to work with (which for us was barely 2 days, not 7)
There were a few SFX, although did get overshadowed by music, which is why I thought to not worry about that too much, that and the juice that you mentioned, I guess more animations and effects would help
It's not that we forgot, just wanted to get the soundtrack, basic mechanics and the background artwork right before the rest, which in itself was not perfect either with the camera not following and the spikes problem
Storytelling was not really the main of our focus so it's probably not the best
Checkpoints I regret not spending more time on since this and the spikes would probably make the game a lot more enjoyable, it was a last second thing that I could not finish (because duplication made it 10x more difficult)
Thanks for your feedback, I really hope that after the jam ends you'll play the game after it gets updated, with all of the problems you and many other mentioned getting fixed!
This is hands down the best game I've played this jam, the visuals are stunning, the atmosphere feels very good and it's just such a polished puzzle game
The idea of having this weird language to flip and twist this sprite is so nice, and it plays so well with the doors of having to pick one
Hearts definitely added a bit of risk but allowed me to actually understand the game with trial and error
The only bug I found is the pages stacking up when you spam click them, but it's just a matter of closing everything you opened afterwards
And in general it would benefit maybe making a tutorial
See you ending up in top 5
The 3D effect is so cool, and in general the game has a lot of stuff going for it inside the paint art that in my opinion just fits the vibe of this
The gameplay itself lacks a bit, I feel like you could've done a lot with a tower defense game but the main game is where you collect the "soldiers" and get to different platforms
Although the way you interact with stuff in the game, including the settings page, is so creative, more games should do this
That's a nice take on the theme, a classic Stanley Parable like game with a nice narrative and very unique mechanic
Really liked the duplicating rooms, this is really well done, especially with how the objects stay on the same place and the thing you're looking for is what's different
I'm stuck on the last level and the objects do glitch for me at times, so control wise it's a bit finicky but with this mechanic for a game jam I can't complain. well done!
A very relaxing game, that has a very simple premise of clicking targets and relaxing
Art and music are really good, I feel like you should've added some more mechanics from other relaxing games like mini metro, where you have decisions to make of where to place the train, so in this case which target to click
That's a very cool basic platformer that adds some cool new twists to it
I think the doors changing health are really cool
Definitely is shown that you've added a lot of mechanics as you go on through the game like combat and multiple door selections
I feel like you should've focused on just the platforming bit to perfect it so it feels better
Nice game!