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cweiske

8
Posts
A member registered Jun 02, 2020

Recent community posts

I wish it would show ouya buttons in the in-game help texts instead of "ctrl" and "space".

The strange controls break the whole thing. It looks nice, though.

Solid but graphically very simple jump'n'run.

When falling from a higher platform to the ground, the jump button does not seem to work in level 2. Or the "falling"-state is kept too long or so.

The automatic camera rotation was ok.

The gameplay itself was kinda dull: Move through the "maze" which isn't a maze and kill the black stars, although I don't know if they did something bad. The game looks very unfinished, more like a tech-demo. After killing the black stars I tried all kind of button combinations to jump on the stairs, but failed to get any jumping reaction.

Quick and fun game, but the controls (with an xbox360 controller) were too sensitive to play longer.

The menu and intro were very slow and stuttering.

Then I was on the planet, and had no idea what I had to do. I wandered around a bit, nothing happened, and then I exited the game.

I played with another player, but after 1 or 2 minutes automatically 2 other players were added - although only 2 controllers were connected.

It crashes when you lose: main.lua:47: attempt to call method 'die' (a nil value).

The game also has no real ending; you just cannot jump high enough after reaching the "top" :(