Rocket Jump the game. Your life is actually on the line. A bit difficult in some areas but overall great visuals and great gameplay. Good job!
CyanLaser
Creator of
Recent community posts
Having your inventory scale with your health is an interesting concept. Forces risk management. Having the enemies attack each other was unexpected to see.
Was it intentional to be able to play without picking up the cursed backpack? I tried that on my second play through. Certainly harder only having only 1 inventory instead of the growing cursed one.
Clicking further spaces to move towards that direction could be helpful. It would be nice to see inside enemy backpacks while wearing the cursed one to take the items would add more to the inventory management idea.
Such a relaxing and calming game after a stressful game jam. Good job! I really like the style and I'm glad you linked the github for how it is done. Seeing the larger creatures in the background and having them still able to eat your predators was a nice touch compared to Spore's cell phase. The ending is a bit sad but feels so fitting. I came very close to being eaten multiple times, almost completely covered by my pursuers. After completing I had to restart just to see if it was possible to die. The hit box for yourself might need to be more of your body as you get larger. I enjoyed playing and listening. Great jam entry.